I’m currently CG Sup a movie at Dneg. I can’t tell what’s will be my first project, but I will keep you posted soon as I can.
A few months ago, I finished working on Dune at Dneg as an FX supervisor. My role is to supervise an FX team of up to 30 artists on a project.
At Framestore, I was the lead effect on Blade Runner 2049. I developed Houdini rigs, supervised the fx team, and did shots. It was an enriching experience.
At Weta Digital, I worked on BFG as an Effect lead & developer of the dream trap in jars present in various sequences.
Previously, I worked at Dreamworks Animation in Glendale, California (8 years). On “How to train your Dragon 2”, I was an Effects Lead and the developer of the “Ice Blast System”. The system is used in many shots by different artists. This system uses a semi-procedural/simulation approach.
I also have experience in the advertisement where I was multitasking from CG Artist to supervising on set, in Barcelona (Spain)
I have a solid background in technical skills and have the privilege to have developed strong artistic abilities. As a photographer, I have built a sharp eye and it is easy for me to see quickly the full picture asides from my shots. I am a good team leader, and I am very comfortable working on my own from an animatic to the final shot. I have very good interpersonal skills and problem-solving is like second nature, I have a passion for overcoming challenges.